Playing A RPG, resident evil (pt 3) using 
    Human Artificial Intelligence
    
    
    
     
                           
    
    
     
    
                           
                           
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                           This video shows a robot playing a role playing game 
                           called Resident evil 2.  There are no sound in the 
                           video because I wanted to show the viewers what the 
                           robot is thinking while playing the game.  The 
                           flashing text and freeze frames are the internal 
                           thoughts of the robot and not instruction text for 
                           the viewers.  These internal thoughts describe the 
                           details of how the robot produce intelligence.
                           
                           My robot doesn't use:  planning programs/heuristic 
                           searches (used by MIT and Stanford University), 
                           Bayesian's probability theories for decision making, 
                           Bayesian's equation for induction and deduction, 
                           semantic networks for natural language understanding, 
                           predicate calculus, common sense systems, first-order 
                           logic, rule-based systems, decision trees, genetic 
                           programming, or MACHINE LEARNING.
                           
                           If you ask a 10 year old child to play a RPG, like 
                           zelda, metroid or resident evil, they will not be 
                           able to pass the game.  Only a human teenager or 
                           adult can play the game and expect to pass the entire 
                           game.  This is why i'm making videos on role playing 
                           games, like zelda, metroid, and resident evil, to 
                           show people that my robot has human level artificial 
                           intelligence.
                           
                           Those patents and copyrights filed a long time ago 
                           was designed to explain how the technology works.  
                           How do you build a robot that can generate these 
                           types of intelligent thoughts?  What are the parts 
                           and how do they function?    
                           
                           I personal think that if a robot can play a hard RPG 
                           like resident evil, then it can play any videogame.  
                           In fact, the robot can do any human task, regardless 
                           of how complex it may be.