Observing Resident Evil 6 using Human Level
Artificial Intelligence
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This video shows a
robot observing a movie using common sense. The
flashing text and freeze frames are the internal
thoughts of the robot and not instruction text for
the viewers. These internal thoughts describe the
details of how the robot produce intelligence.
My robot doesn't use:
planning programs/heuristic searches (used by MIT and
Stanford University), Bayesian's probability theories
for decision making, Bayesian's equation for
induction and deduction, semantic networks for
natural language understanding, predicate calculus,
common sense systems, first-order logic, rule-based
systems, genetic programming, or MACHINE LEARNING.
When the robot
watches a movie, a lot of knowledge is generated on
characters and scenes. These knowledge include:
identifying characters, recalling facts about a
character or groups of characters, generating common
sense knowledge, producing logical facts, determining
what body movements or facial features imply,
identifying inner thoughts of characters, predicting
the future of what might happen in the movie, keeping
track of the plot, generalizing plots and complex
scenes, and so on.
These extra knowledge
generated on the movie gives the robot addition data
about the movie. He is able to better understand what
is really going on and to see the hidden plots behind
the movie. Also, background information about each
character is vital to understanding the plot.
This video shows how
the robot tracks characters and places in the movie.
In movies, every frame shows a different angle of a
place or thing. The robot is able to take bits and
pieces of visual images and to understand the 3-d
existence of characters and places. For example, in
the movie, a girl is being chased by 2 soldiers. In
one scene she is trapped in a corner and two soldiers
are pointing their guns at her. Despite the different
camera angles, the robot is able to track every
character and the environment in his mind. In other
words, he is able to take different camera angle
images and generate a 3-d representation of the scene
in his mind. Every character is tracked in 3-d and
the environment is tracked in 3-d. If the camera is
showing the girl's face, the robot is still able to
track where the 2 soldiers are in relation to the
girl's location.
This form of
intelligence works for comic books too, whereby each
comicbook panel shows still images of characters and
places from different angles. The robot uses
intelligence to understand where characters are
located in relation to the environment. He uses clues
from captions and images to determine who is talking
to who and where are each character located at all
times.