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Navigating and shooting using Human Level Artificial Intelligence

 

     

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This video shows a robot playing gradius. In the game, he is doing primarily two tasks simultaneously: 1. navigating a plane. 2. shooting enemies. There are no sound in this video because I wanted the viewers to focus on the robot's thoughts while playing the game.

When playing a shooting game like gradius, the player is actually doing two things at once: navigating a plane and shooting enemies. The robot makes decisions every 2 seconds in the game. Unfortunately, I can't show people every single decision the robot makes. However, I do occasionally freeze the frames to show viewers important decision making.

The most important thing the robot's brain have is the ability to predict the future. The reason why humans are intelligent is because they have the ability to predict the future. In the video, the robot is predicting the future for selective objects (including itself) and making decisions based on these objects. For example, the robot might predict 3 objects: 1. gunfire. 2. enemy ships. 3. shooting action by plane. When the plane shoots enemies the enemies disappear. Gunfire can't be shot down and they move in a predictable path. Finally, enemy ships move in a certain way. The robot predicts the future for all three objects and fabricate possible outcomes. Using these possible outcomes, the robot decides which future action to take. And naturally, the robot selects the actions that will benefit itself in the future.

One more important note is that all skills learned to play videogames are from teachers in school. Teachers teach the robot how to predict the future and make decisions based on these future possibilities.

 

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