Navigating and shooting using Human Level Artificial Intelligence
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This video shows a robot
playing gradius. In the game, he is doing primarily
two tasks simultaneously: 1. navigating a plane. 2.
shooting enemies. There are no sound in this video
because I wanted the viewers to focus on the robot's
thoughts while playing the game.
When playing a
shooting game like gradius, the player is actually
doing two things at once: navigating a plane and
shooting enemies. The robot makes decisions every 2
seconds in the game. Unfortunately, I can't show
people every single decision the robot makes.
However, I do occasionally freeze the frames to show
viewers important decision making.
The most important
thing the robot's brain have is the ability to
predict the future. The reason why humans are
intelligent is because they have the ability to
predict the future. In the video, the robot is
predicting the future for selective objects
(including itself) and making decisions based on
these objects. For example, the robot might predict 3
objects: 1. gunfire. 2. enemy ships. 3. shooting
action by plane. When the plane shoots enemies the
enemies disappear. Gunfire can't be shot down and
they move in a predictable path. Finally, enemy ships
move in a certain way. The robot predicts the future
for all three objects and fabricate possible
outcomes. Using these possible outcomes, the robot
decides which future action to take. And naturally,
the robot selects the actions that will benefit
itself in the future.
One more important
note is that all skills learned to play videogames
are from teachers in school. Teachers teach the robot
how to predict the future and make decisions based on
these future possibilities.